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  • Compressor

    A compressor that can be used on both individual channels as well as on the master bus would be very handy for mixing and working with samples.

    Thanks!

  • Automation of Start and End points of a sample and different Looping options

    Hey all, what do you guys think about automating the Start and End sample points via realtime recording, LFO and parameter locks.

    This would open up the sound design side of the deluge, great for creating unusual sonic textures and cool wave type synthesis.

    I also would love to see a cross fade looping option which would allow sounds to be looped seamlessly, like the Simpler instrument found on Ableton.

    Cross fading between points would allow to smooth the loops points of any sound captured without having to painstakingly resort to using your ear to nail that perfect click-less loop. Besides, cross fading is also great for creating your own pad or lead sounds with ease.

    Let me know your thoughts on this!

  • Song view should work like Ableton Live's session view

    Today's song view is a bit of waste of real estate. Every track gets a whole row, and there's not much utility in that. Yes, you do see the track length which is nice, but the price of that is, after 8 rows, you're out of space and need to start scrolling.

    A better implementation would be like Ableton Live's Session view, where each column represents a track and each row a scene. Each pad would then represent an entire track. Then there could be no need for confusing colors to designate which track belongs to which session. Rather, the "Audition" buttons would be used to launch an entire row

  • monochrome /single color for tracks

    sam said I should repost here:
    Is it possible to make LED colors a single color within a track rather than fading to other colors?
    Single colors would make it easier for my weak little mind. Strict color coding is especially useful when beer is added to the equation i.e. impairing vision and increasing disorientation during an important noodling session.

  • sequencer editing: nudge individual notes left/right

    If I need to slightly move a note within sequencer I need to
    a) delete note
    b) re-enter note
    c) set the probability
    d) set the velocity
    e) put an automation on it

    the nudge note horizontally would kill these 5 steps
    we already have nudging vertically soo ?

  • Loop Screen / Cycle Region

    Unless I'm missing something - If you're editing a long pattern and want to work on the final bar there seems to be no way of doing this without listening to the entire sequence over and over. This gets pretty tedious, if not unworkable, when working on 8 bar patterns and over.

    The Tempest has a toggle function 'loop screen' which just loops the currently visible area. I I think something like this is really needed on the Deluge - particularly as it can deal with such long track lengths.

    ==== EDIT: Here are some ideas as to how cool this could be in the 2.0 arranger...

    -Have a new type of track in the arranger view, a 'cycle track'
    -Users can create as many of these tracks as they want
    -Enter regions on a 'cycle track' just as you'd enter notes on a normal track
    -Regions are coloured automatically so you don't get two adjacent regions of the same colour (user can probably override this)
    -Shift click on a region and it goes white (active). Only one region may be active at one time.
    -When a region is active 'play' always starts from the start of that region and the arranger loops within that region
    -If the active region is changed whilst playing, playback jumps when the playhead reaches the end of the current region

    A more detailed and illustrated description of how this might work is here.

    Something akin to the above would both be really, really helpful in terms of arranging songs but also really useful for performance as it would allow the user to set up 'scenes' with different mute states etc and jump between them, similar to how switching between song sections works now, but much more flexible and with no limit to the amount of sections.

    It also means you could set up one section of the arranger for a 'scratch pad' of ideas and have another for the 'finished' song, that type of thing. It would actually be miles more flexible than the way cycling works in many DAWs!

  • Programming chords in keyboard mode

    Summary
    At the moment the rows with the mute/launch and audition/section buttons have no function. It could be handy if a user could assign chords at this section which are played back when a button is pressed.

    Minimal viable product
    - press and hold at least one key in keyboard mode
    - press one of the audition/launch buttons
    - on release, the pressed keys are stored
    - to play the chord back, press the assigned button

    Additions
    - The arpeggiator could also work with these assigned buttons

  • MOTION SEQUENCE "STUTTER" EFFECT

    There are some parts of songs where I'd like to be able to parameter lock the Stutter effect for note/track/song if that's possible.

  • Folder structure for organizing presets

    With all the awesome synth presets being made I’d really like a way to be able to organize them. Custom folder names would be ideal so you could organize by type or the sound designers name: BASS, PADS, LEAD, KEYS etc.
    Even a set/unchangeable numerical structure would be great though.

    Obviously songs and kits could benefit from a folder structure as well but synth presets are the most urgent issue that could use a solution.

  • Self extending length record Mode

    I would love to see a mode on the deluge where you could start recording a synth line, and it would keep automatically extending the length of the passage to fit what you're playing, until you press stop record. If you have a long passage - e.g 8 bars or more - this would mean you wouldn't have to work out how many bars you were going to do first, and you'd be free to change plan or improvise the passage length on the fly.