rjega
About
- Username
- rjega
- Location
- switzerland
- Joined
- Visits
- 70
- Last Active
- Roles
- Beta Tester
- Points
- 7
- Location
- switzerland
- Website
- https://www.rjega.com
- Music Streaming Link (if applicable)
- https://soundcloud.com/rjega
- Music Download Link (if applicable)
- https://rjega.bandcamp.com/
- Posts
- 13
- 2
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Section/Track Launch Behaviour
Global Launch meter in Bars [e.g. 1 Bar, 1/2 Bar, 4 Bars] to better control section/track launch behaviour.
Problem: playing a section with 16 bars in the longest track. to start a new section after 8 bars is not/only with a unhandy workaround possible.
Solution: Global launch meter would kick in and enable to launch new section on the next full Bar [if 1 Bar is preselected]
Extended: Different Launch beahviour per section/track. even more flexibility
Idea inspired by ableton session view clip launch behaviour
open for suggestions!
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inverted trig iterations
it would be awesome if trig iterations could be inverted. example: do not play note every 8/8
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SONG button active in sub menu
while menu diving, it would be great to come back to either song or keyboard mode by pushing only the dedicated buttons. currently if in a sub menu, it takes three pushes to get to song or keyboard view (back, back and song/keyboard). it would increase the workflow and performance speed.
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Sidechain source/destination handling
A way to select where a sidechain source comes from.
Problem: when using multiple sounds (sub kick bass) with "BD" in the filename, sidechaining goes a little wild and uncontrolled because the sidechain input is listening to all the files simultaneously.
Solution: define 1 or as many as possible (depends on the internal software structure) tracks (also single sounds in a drumkit) as a sidechain source. Then select on every other track one of the provided sidechain sources, number 1 being default.
This will provide very much flexibility for sidechaining.
Additional: A "sidechain page" with some sort of overview which source is assigned to which sound (otherwise one might have a hard time to recall where the sidechain signal is coming from.
Also a legacy mode for older tracks and people who like it the way it is now -
Kits: a few easy ways to massively improve them
thank you for suggesting this!
+1 for cloning lanes/kit pads. i am waiting for this feature since day 1..
also saving/loading single kit pad (could be implemented in "loading synth sound" function.
and while we're at it: import single sounds of a saved kit into a empty kit pad