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surprisingly complex kit / synth trick

4
jensgjensg Berlin, GermanyBeta Tester Posts: 297

maybe this is something that all of you know already, but for me it was new / unexpected.

when trying to come up with a synth patch, I often build one and resample a C3 note and then use this sample in a new synth to play chromatically. so far nothing new.

but what happens when you take an empty new kit and treat every row as a synth (audition pad + "load/new" and then change OSC type from "SAMP" to a waveform) and put in a note in every row of the kit? it basically turns this "synth" kit in to a multi-oscillator synth. so every row is now a 2 oscillator synth voice. when putting in 10 kits rows this way you would have a 20 osc synth.

have them play a note (all the same or stack them with intervals or what have you). finally, resample the output of this kit (this one note) and use it in a new synth as a sample being played chromatically as I described before.

this is huge bc not only can every osc-row have different EQs, mods, delay etc but also when resampled it's light on the cpu. of course you will hear the resampled quality (like lfos not matching) but for the "analog" / lofi sound i am going for its perfectly fine.

I hope I explained it okay enough, i can also do a video if necessary.

cheers to having a massive osc-synth sitting right in your lap :-)

Comments

  • 1
    HeptagenHeptagen Posts: 277
    edited December 2021

    Cool trick, haven't heard of that before. :)
    If a oneshot doesn't suffice and you need a specific phrase from a synth with multiple oscs, you could also create multiple synth clips (not within a kit) and layer / adjust them in the same manner as described above. Then have them all play the same notes (use the shortcuts for "copy" and "paste" or map them all to the same midi channel and play them together), resample that, use it as a sample and remove the synth clips.
    (To clear things up: "Why resample it instead of keeping the synth clips and playing them in realtime?" - Because while resampling there are no other clips playing, making it possible for the cpu to focus on the 20 osc synth.)

    Post edited by Heptagen on
  • 1
    OctavianOctavian CanadaPosts: 67

    @jensg said:
    maybe this is something that all of you know already, but for me it was new / unexpected.

    when trying to come up with a synth patch, I often build one and resample a C3 note and then use this sample in a new synth to play chromatically. so far nothing new.

    but what happens when you take an empty new kit and treat every row as a synth (audition pad + "load/new" and then change OSC type from "SAMP" to a waveform) and put in a note in every row of the kit? it basically turns this "synth" kit in to a multi-oscillator synth. so every row is now a 2 oscillator synth voice. when putting in 10 kits rows this way you would have a 20 osc synth.

    have them play a note (all the same or stack them with intervals or what have you). finally, resample the output of this kit (this one note) and use it in a new synth as a sample being played chromatically as I described before.

    this is huge bc not only can every osc-row have different EQs, mods, delay etc but also when resampled it's light on the cpu. of course you will hear the resampled quality (like lfos not matching) but for the "analog" / lofi sound i am going for its perfectly fine.

    I hope I explained it okay enough, i can also do a video if necessary.

    cheers to having a massive osc-synth sitting right in your lap :-)

    I understood your explanation but you should do a video anyway!

  • 0
    jensgjensg Berlin, GermanyBeta Tester Posts: 297

    @Heptagen said:
    Cool trick, haven't heard of that before. :)
    If a oneshot doesn't suffice and you need a specific phrase from a synth with multiple oscs, you could also create multiple synth clips (not within a kit) and layer / adjust them in the same manner as described above. Then have them all play the same notes (use the shortcuts for "copy" and "paste" or map them all to the same midi channel and play them together), resample that, use it as a sample and remove the synth clips.
    (To clear things up: "Why resample it instead of keeping the synth clips and playing them in realtime?" - Because while resampling there are no other clips playing, making it possible for the cpu to focus on the 20 osc synth.)

    Yes thats also very cool. What I do like about the resampling of a single note is that I can use the resulting synth (sample based then) as a full instrument, meaning that you can play whatever phrases you come up with later and you are not stuck with the one you did while sound-sculpting.

    But yes, basically the same approach. very handy indeed I think.

  • 1
    HeptagenHeptagen Posts: 277
    edited December 2021

    @Octavian said:
    I understood your explanation but you should do a video anyway!

    I second that!

    @jensg I totally agree with you. My suggestion wasn't meant as a "better way to do what you said" but for a more specific scenario: You mentioned that the lfo speed is fixed in the sample. This could be a disadvantage in some cases, in which my solution could help to overcome this.
    Now that I think of it, you could also sample each note and then make a multisample instrument of it. Takes some dedication to pull that off though :wink:

    Post edited by Heptagen on
  • 1
    jensgjensg Berlin, GermanyBeta Tester Posts: 297

    @Heptagen said:

    @Octavian said:
    I understood your explanation but you should do a video anyway!

    I second that!

    @jensg I totally agree with you. My suggestion wasn't meant as a "better way to do what you said" but for a more specific scenario: You mentioned that the lfo speed is fixed in the sample. This could be a disadvantage in some cases, in which my solution could help to overcome this.
    Now that I think of it, you could also sample each note and then make a multisample instrument of it. Takes some dedication to pull that off though :wink:

    Yes, multisampling is the way you are right! it can be done via recording the output of the deluge into multiple audio clips as sepearte files. then i would load them individually into a multisample instrument (rather tedious). a shame one cannot move samples into folders (or resave them somehow). that would make the organsation so much easier.

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