A sample-centric workflow question: timestretch, then slice
Long story short: I'm curious about the best workflow for building sample-centric tracks (think "sample flipping" on the MPC, Maschine, Ableton, etc.).
Typically, I would 1) drop a sample into the sampler 2) ensure I've got a good start/end point for a loop, and 3) timestretch it to the song's tempo.
From that point, I would typically slice it onto pads or keys, either manually, by transient, or by even divisions or what-have-you, so that I can "play" parts into the track when/where needed.
I'm having a challenge finding the right workflow on the Deluge.
If I sample into a Kit row, it doesn't seem to want to timestretch properly to the song's tempo.
I can use sample speed, but it's a coarse adjustment (is there a "fine" speed adjustment?) and often doesn't land quite right.
If I slice, the slices seem quite arbitrary (guessing equal divisions?) and it leaves me with a lot of work adjusting start and end points.
When recording directly into a kit row, there's always silence first (before I hit play on the sample source) and there doesn't seem to be a way to truncate the sample.
All of the above to ask: What's your sampling workflow? I've watched all of the obvious (Ron) videos and still don't believe that I've seen what I'm looking for.