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Can we have multi-sampling/ velocity layering, to create more nuanced sounds/instruments for playing with an external controller with velocity sensitivity ?
Is it possible to have more midi learn mappings per track before getting the "FULL" message ??
That'd be WELL SWELL
Is there any possibility that the screen could have text 'scroll' across ?
Would be great to see full filenames etc.!
Here's a link to Adventure Kid's huge collection of single-cycle waveforms to load into the Deluge as a synth, by switching the sample playback mode to loop.
Quote DocRompler underneath here regarding instructions for use with Deluge:
1. Set one or both oscillators to "sample"
2. Select any of the waveforms as the sample
3. Set the sample mode to "Loop"
4. Transpose the oscillator down 2 semitones and 2 cents, or up 10 semitones
5. Turn the volume of the oscillator down to about 25 as these waveforms tend to overdrive the amp. This is especially true if they're used polyphonically.
If u benefit from it, consider supporting his hard work and the fact that's he's giving these out for free
Here are my neatly polished Moog Minitaur samples - (single cycle) waveforms
Long wave samples and single cycle waveforms that loop perfectly. Multiple octaves of C note.
Share audio/ patches if you make something cool with em!
I prefer using the longer waveform-loops myself as they capture more of that subtle 'analog movement', but I made the single-cycles as well just to try and feel the difference
I'm not sure if I understand what you mean, but I believe you can just use the so-called Resampling feature to achieve what you want
Make a new kit to sample to. Treat the first pad a 'blank' - just load any whatever sample, then go to the Sound editor and set the OSC1 type to IN.
Then enter a C3 note, and make it a 'drone' (hold the leftmost pad as you enter a note, and press the rightmost pad).
Hit PLAY, and run your audio through - now you can press Shift + Record whenever you wish to sample as you go
(Also shared on FB)
Here's a little gift to the community. I've meticulously sampled a Rhodes mk2 electric piano from a Reface CP, and set it up to be played on the Deluge - multi-sampling of every note from C1 to F7.
It sounds really good! There's (quasi)velocity layers when played with a velocity sensitive external keyboard, and other little details to make it nice & responsive.
There's 3 kit versions (kits in named folders), all have notes/ keys assigned to midi channel 1.
The blank song files contain the midi keys note mappings (SONG52 is basically just a backup of SONG51)
¤ The first (KIT951) is with no cc assigns. (the blank song files contain the midi keys note mappings).
¤ Second one (KIT951A) is with cc 33 assigned to control sustain (the release setting on the Deluge) of all the notes (since there's currently no 'affect entire' for the release settings of kits!)
¤ Third one (KIT952) is like the first but with sustain ON and no external assigns - reason is, when using an external knob to control the release of 85+ notes, it seems to move sluggishly and take up a bit of processing while adjusting the parameter.
SO, either use the one with cc assigned to sustain(release) or jump between kit 951 and 952 to turn sustain on/off See what works best.
To sum it up, put the whole PIANO folder in your SAMPLES folder, put the kits in the KIT folder and the song files in SONGS folder, and load one of the blank song files to get the note-mappings (midi channel 1) and use kit 951, 951A or 952, preferably with a velocity sensitive keyboard !
Kit sampling w/ slick monitoring and direct pad auto-assignment:
Go into Settings->Monitor and set it to ON
In your new Kit, add row(s) and set the Type to INLR.
Connect your sampling source to the Deluge and play it (not the Deluge)
Hold down the Audition pad for the kit row you just made and you will hear the sampling input.
While still holding the audition pad, hit the Record button when you want to start sampling. Hit it again to stop.
The row type will automatically be converted to SAMPle type and the newly recorded sample assigned to it (normalised).
Emulate sound of old-school samplers 45RPM vinyl sampling technique
Take a sample, pitch it up 5 semitones which is the equivalent of 45RPM vinyl speed pitch shifting.
Apply just a bit of decimation (or more, OR apply outboard sample rate reduction/ bitcrushing), and either now or after the next process, add a drive filter to the sample, open just to get the saturation from it (adjust OSC vol going into the filter to adjust the drive).
Then, resample it (Rec+Play if loop, or Rec+the aud. pad of the sample otherwise).
Load and pitch the resample down 5 semitones again, and you'll get some of that old school grit.
Sample rate reduction + saturation + pitching artifacts = crunchy