Please familiarise yourself with the forum, including policy on feature requests, rules & guidelines

K4d4w3r

About

Username
K4d4w3r
Location
Belarus
Joined
Visits
20
Last Active
Roles
No Roles
Points
2
Location
Belarus
Posts
2
1
Badges
  • LFOs & ENVs Need Upgrading

    I should add here. I wish topic starter will update his post in case he agrees.
    1. Env time should not only be longer but also faster. Deluges envelopes are lame, I mean they can't be used to create really fast and accurate transients. In general I dould suggest to bring more resolution to envelopes in general. 50 values is really not enough. I thing even 128 points wouldn't be enough considering overal time range. And I really really miss posibility to acurately set up envelopes for very fast ranges (percussion synthesis). The best digital envs that come to my mind are old Waldorf ones lie in Q or XT.
    2. As for the curves, would be cool to have sort of continues parameter for that like -100 (antiexpo) 0 (linear) 100 (exponential)
    3. would be great to have delay parameter for the envelopes
    4. I know that not very common, but as envelopes are really important modulation source, would be cool to have them bipolar, or have an offset parameter for y axis where y is value with posibility to go under 0.

    As with regards to Env. Would be great to have S&H function added as random modulation doesn't do all the needed tricks. Also would be cool to have sort of LFO designer. Especially taking in to account button matrix possibilities.

    Regards.

  • keytrack off for OSCs or paraphonic poly type

    To explain this feature request a bit.
    This feature would be very very usefull for AM and FM type synthesis but even for simple subtractive too.
    To set keytrack off for second osc and to set static frequency will bring a lot of possibilities when sequencing. It'll give constant sound change for different notes. This is also possible with paraphonic/duophonic voicing set up, or even better with it. where while playing 2 notes you don't get 2 same voices but osc's are setting separately for their own frequencies with possibly separate glides.
    At least for me this is very important and will bring a whole new world to those 2 not that frequently used synthesis types.
    Regards.