Loop Screen / Cycle Region
Unless I'm missing something - If you're editing a long pattern and want to work on the final bar there seems to be no way of doing this without listening to the entire sequence over and over. This gets pretty tedious, if not unworkable, when working on 8 bar patterns and over.
The Tempest has a toggle function 'loop screen' which just loops the currently visible area. I I think something like this is really needed on the Deluge - particularly as it can deal with such long track lengths.
==== EDIT: Here are some ideas as to how cool this could be in the 2.0 arranger...
-Have a new type of track in the arranger view, a 'cycle track'
-Users can create as many of these tracks as they want
-Enter regions on a 'cycle track' just as you'd enter notes on a normal track
-Regions are coloured automatically so you don't get two adjacent regions of the same colour (user can probably override this)
-Shift click on a region and it goes white (active). Only one region may be active at one time.
-When a region is active 'play' always starts from the start of that region and the arranger loops within that region
-If the active region is changed whilst playing, playback jumps when the playhead reaches the end of the current region
A more detailed and illustrated description of how this might work is here.
Something akin to the above would both be really, really helpful in terms of arranging songs but also really useful for performance as it would allow the user to set up 'scenes' with different mute states etc and jump between them, similar to how switching between song sections works now, but much more flexible and with no limit to the amount of sections.
It also means you could set up one section of the arranger for a 'scratch pad' of ideas and have another for the 'finished' song, that type of thing. It would actually be miles more flexible than the way cycling works in many DAWs!
Noise, Noodles and Doodles: http://bit.ly/mrjonesthebutcher