Adding "Random" to parameter like attack and decay etc.
//Edited: Thanks for giving me the information that there is in fact already a "random function" for some parameters.
It would be very cool to be able to add a randomness to parameters like attack and decay... Just to everything
It would be great to define the randomness (between 0% and 100% : probability of choosing a random value vs set value). and there could/should be the option for setting lowest and highest "random" values.
This would make our compositions more lively and dynamic