pbolger
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Can Synthstrom hire sound designers to design more modern synth presets?
Isn't there a 'modern' parameter on the new panels? Comes up 'soon' if you press it though.
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Drum KICK via synthesis
<sound> <name>Kick</name> <osc1> <transpose>-28</transpose> <cents>0</cents> <retrigPhase>0</retrigPhase> </osc1> <osc2> <transpose>-40</transpose> <cents>0</cents> <retrigPhase>0</retrigPhase> </osc2> <polyphonic>auto</polyphonic> <clippingAmount>1</clippingAmount> <voicePriority>1</voicePriority> <sideChainSend>2147483647</sideChainSend> <lfo1> <type>sine</type> <syncLevel>9</syncLevel> </lfo1> <lfo2> <type>sine</type> </lfo2> <mode>fm</mode> <modulator1> <transpose>-21</transpose> <cents>1</cents> <retrigPhase>0</retrigPhase> </modulator1> <modulator2> <transpose>1</transpose> <cents>0</cents> <retrigPhase>0</retrigPhase> <toModulator1>1</toModulator1> </modulator2> <unison> <num>1</num> <detune>8</detune> </unison> <compressor> <syncLevel>6</syncLevel> <attack>327244</attack> <release>936</release> </compressor> <lpfMode>24dB</lpfMode> <modFXType>none</modFXType> <delay> <pingPong>1</pingPong> <analog>0</analog> <syncLevel>6</syncLevel> </delay> <defaultParams> <arpeggiatorGate>0x00000000</arpeggiatorGate> <portamento>0x80000000</portamento> <compressorShape>0xDC28F5B2</compressorShape> <oscAVolume>0x7FFFFFFF</oscAVolume> <oscAPulseWidth>0x00000000</oscAPulseWidth> <oscBVolume>0x7FFFFFD2</oscBVolume> <oscBPulseWidth>0x00000000</oscBPulseWidth> <noiseVolume>0x80000000</noiseVolume> <volume>0x7FFFFFFF</volume> <pan>0x00000000</pan> <lpfFrequency>0x7FFFFFFF</lpfFrequency> <lpfResonance>0x80000000</lpfResonance> <hpfFrequency>0x80000000</hpfFrequency> <hpfResonance>0x80000000</hpfResonance> <envelope1> <attack>0x80000000</attack> <decay>0x947AE144</decay> <sustain>0x80000000</sustain> <release>0xE147AE03</release> </envelope1> <envelope2> <attack>0x80000000</attack> <decay>0x851EB851</decay> <sustain>0x80000000</sustain> <release>0x80000000</release> </envelope2> <lfo1Rate>0x7FFFFFD2</lfo1Rate> <lfo2Rate>0x00000000</lfo2Rate> <modulator1Amount>0xD70A3D61</modulator1Amount> <modulator1Feedback>0x80000000</modulator1Feedback> <modulator2Amount>0x80000000</modulator2Amount> <modulator2Feedback>0x80000000</modulator2Feedback> <carrier1Feedback>0x80000000</carrier1Feedback> <carrier2Feedback>0x80000000</carrier2Feedback> <modFXRate>0x00000000</modFXRate> <modFXDepth>0x00000000</modFXDepth> <delayRate>0x24000000</delayRate> <delayFeedback>0x80000000</delayFeedback> <reverbAmount>0x80000000</reverbAmount> <arpeggiatorRate>0x00000000</arpeggiatorRate> <patchCables> <patchCable> <source>velocity</source> <destination>volume</destination> <amount>0x3FFFFFE8</amount> </patchCable> <patchCable> <source>envelope2</source> <destination>modulator1Pitch</destination> <amount>0x26666658</amount> </patchCable> <patchCable> <source>envelope2</source> <destination>modulator1Volume</destination> <amount>0x0A3D70A0</amount> </patchCable> <patchCable> <source>envelope2</source> <destination>oscAPitch</destination> <amount>0x0A3D70A0</amount> </patchCable> <patchCable> <source>envelope2</source> <destination>modulator2Volume</destination> <amount>0x3FFFFFE8</amount> </patchCable> <patchCable> <source>lfo1</source> <destination>modulator2Pitch</destination> <amount>0xCF5C2908</amount> </patchCable> <patchCable> <source>envelope1</source> <destination>modulator2Pitch</destination> <amount>0x1AE147A4</amount> </patchCable> </patchCables> <stutterRate>0x00000000</stutterRate> <sampleRateReduction>0x80000000</sampleRateReduction> <bitCrush>0x80000000</bitCrush> <equalizer> <bass>0x00000000</bass> <treble>0x00000000</treble> <bassFrequency>0x00000000</bassFrequency> <trebleFrequency>0x00000000</trebleFrequency> </equalizer> <modFXOffset>0x00000000</modFXOffset> <modFXFeedback>0x00000000</modFXFeedback> </defaultParams> <arpeggiator> <mode>off</mode> <numOctaves>2</numOctaves> <syncLevel>7</syncLevel> </arpeggiator> <midiKnobs> </midiKnobs> <modKnobs> <modKnob> <controlsParam>pan</controlsParam> </modKnob> <modKnob> <controlsParam>volumePostFX</controlsParam> </modKnob> <modKnob> <controlsParam>modulator2Volume</controlsParam> </modKnob> <modKnob> <controlsParam>modulator1Volume</controlsParam> </modKnob> <modKnob> <controlsParam>env1Release</controlsParam> </modKnob> <modKnob> <controlsParam>env1Attack</controlsParam> </modKnob> <modKnob> <controlsParam>delayFeedback</controlsParam> </modKnob> <modKnob> <controlsParam>delayRate</controlsParam> </modKnob> <modKnob> <controlsParam>reverbAmount</controlsParam> </modKnob> <modKnob> <controlsParam>volumePostReverbSend</controlsParam> <patchAmountFromSource>compressor</patchAmountFromSource> </modKnob> <modKnob> <controlsParam>pitch</controlsParam> <patchAmountFromSource>lfo1</patchAmountFromSource> </modKnob> <modKnob> <controlsParam>lfo1Rate</controlsParam> </modKnob> <modKnob> <controlsParam>pitch</controlsParam> </modKnob> <modKnob> <controlsParam>stutterRate</controlsParam> </modKnob> <modKnob> <controlsParam>bitcrushAmount</controlsParam> </modKnob> <modKnob> <controlsParam>sampleRateReduction</controlsParam> </modKnob> </modKnobs> </sound>
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Please read first before posting
@harrykaufman said:
WAV file export / mixdown would a brilliant move to overcome the single audio output and allow for easy mixing/mastering in a DAW :-)WAV file of the master output is covered by resampling.
For me 'render all arrange tracks to stems' would be useful. Is that what you meant?
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Beta 2.1 - Setting 'Loop Points' to zero crossing to avoid clicks
-1 for Facebook.
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Loop Screen / Cycle Region
+1 for loop visible. I think that really fits the Deluge interface logic. Loop visible with solo would be nice too.
@Horstmaista said:
One more thing this mode could add is that you could transpose each bar as a whole.Or transpose visible. Meaning you could slip or zoom the track to get the bit you want. What might be nice would be a temporary indicator - a slightly dimmed row or something - to show the original first step.