Please familiarise yourself with the forum, including policy on feature requests, rules & guidelines

pbolger

About

Username
pbolger
Location
Christchurch
Joined
Visits
618
Last Active
Roles
No Roles
Points
7
Location
Christchurch
Posts
61
2
Badges
  • Can Synthstrom hire sound designers to design more modern synth presets?

    Isn't there a 'modern' parameter on the new panels? Comes up 'soon' if you press it though.

  • Drum KICK via synthesis

        <sound>
            <name>Kick</name>
            <osc1>
                <transpose>-28</transpose>
                <cents>0</cents>
                <retrigPhase>0</retrigPhase>
            </osc1>
            <osc2>
                <transpose>-40</transpose>
                <cents>0</cents>
                <retrigPhase>0</retrigPhase>
            </osc2>
            <polyphonic>auto</polyphonic>
            <clippingAmount>1</clippingAmount>
            <voicePriority>1</voicePriority>
            <sideChainSend>2147483647</sideChainSend>
            <lfo1>
                <type>sine</type>
                <syncLevel>9</syncLevel>
            </lfo1>
            <lfo2>
                <type>sine</type>
            </lfo2>
            <mode>fm</mode>
            <modulator1>
                <transpose>-21</transpose>
                <cents>1</cents>
                <retrigPhase>0</retrigPhase>
            </modulator1>
            <modulator2>
                <transpose>1</transpose>
                <cents>0</cents>
                <retrigPhase>0</retrigPhase>
                <toModulator1>1</toModulator1>
            </modulator2>
            <unison>
                <num>1</num>
                <detune>8</detune>
            </unison>
            <compressor>
                <syncLevel>6</syncLevel>
                <attack>327244</attack>
                <release>936</release>
            </compressor>
            <lpfMode>24dB</lpfMode>
            <modFXType>none</modFXType>
            <delay>
                <pingPong>1</pingPong>
                <analog>0</analog>
                <syncLevel>6</syncLevel>
            </delay>
            <defaultParams>
                <arpeggiatorGate>0x00000000</arpeggiatorGate>
                <portamento>0x80000000</portamento>
                <compressorShape>0xDC28F5B2</compressorShape>
                <oscAVolume>0x7FFFFFFF</oscAVolume>
                <oscAPulseWidth>0x00000000</oscAPulseWidth>
                <oscBVolume>0x7FFFFFD2</oscBVolume>
                <oscBPulseWidth>0x00000000</oscBPulseWidth>
                <noiseVolume>0x80000000</noiseVolume>
                <volume>0x7FFFFFFF</volume>
                <pan>0x00000000</pan>
                <lpfFrequency>0x7FFFFFFF</lpfFrequency>
                <lpfResonance>0x80000000</lpfResonance>
                <hpfFrequency>0x80000000</hpfFrequency>
                <hpfResonance>0x80000000</hpfResonance>
                <envelope1>
                    <attack>0x80000000</attack>
                    <decay>0x947AE144</decay>
                    <sustain>0x80000000</sustain>
                    <release>0xE147AE03</release>
                </envelope1>
                <envelope2>
                    <attack>0x80000000</attack>
                    <decay>0x851EB851</decay>
                    <sustain>0x80000000</sustain>
                    <release>0x80000000</release>
                </envelope2>
                <lfo1Rate>0x7FFFFFD2</lfo1Rate>
                <lfo2Rate>0x00000000</lfo2Rate>
                <modulator1Amount>0xD70A3D61</modulator1Amount>
                <modulator1Feedback>0x80000000</modulator1Feedback>
                <modulator2Amount>0x80000000</modulator2Amount>
                <modulator2Feedback>0x80000000</modulator2Feedback>
                <carrier1Feedback>0x80000000</carrier1Feedback>
                <carrier2Feedback>0x80000000</carrier2Feedback>
                <modFXRate>0x00000000</modFXRate>
                <modFXDepth>0x00000000</modFXDepth>
                <delayRate>0x24000000</delayRate>
                <delayFeedback>0x80000000</delayFeedback>
                <reverbAmount>0x80000000</reverbAmount>
                <arpeggiatorRate>0x00000000</arpeggiatorRate>
                <patchCables>
                    <patchCable>
                        <source>velocity</source>
                        <destination>volume</destination>
                        <amount>0x3FFFFFE8</amount>
                    </patchCable>
                    <patchCable>
                        <source>envelope2</source>
                        <destination>modulator1Pitch</destination>
                        <amount>0x26666658</amount>
                    </patchCable>
                    <patchCable>
                        <source>envelope2</source>
                        <destination>modulator1Volume</destination>
                        <amount>0x0A3D70A0</amount>
                    </patchCable>
                    <patchCable>
                        <source>envelope2</source>
                        <destination>oscAPitch</destination>
                        <amount>0x0A3D70A0</amount>
                    </patchCable>
                    <patchCable>
                        <source>envelope2</source>
                        <destination>modulator2Volume</destination>
                        <amount>0x3FFFFFE8</amount>
                    </patchCable>
                    <patchCable>
                        <source>lfo1</source>
                        <destination>modulator2Pitch</destination>
                        <amount>0xCF5C2908</amount>
                    </patchCable>
                    <patchCable>
                        <source>envelope1</source>
                        <destination>modulator2Pitch</destination>
                        <amount>0x1AE147A4</amount>
                    </patchCable>
                </patchCables>
                <stutterRate>0x00000000</stutterRate>
                <sampleRateReduction>0x80000000</sampleRateReduction>
                <bitCrush>0x80000000</bitCrush>
                <equalizer>
                    <bass>0x00000000</bass>
                    <treble>0x00000000</treble>
                    <bassFrequency>0x00000000</bassFrequency>
                    <trebleFrequency>0x00000000</trebleFrequency>
                </equalizer>
                <modFXOffset>0x00000000</modFXOffset>
                <modFXFeedback>0x00000000</modFXFeedback>
            </defaultParams>
            <arpeggiator>
                <mode>off</mode>
                <numOctaves>2</numOctaves>
                <syncLevel>7</syncLevel>
            </arpeggiator>
            <midiKnobs>
            </midiKnobs>
            <modKnobs>
                <modKnob>
                    <controlsParam>pan</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>volumePostFX</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>modulator2Volume</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>modulator1Volume</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>env1Release</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>env1Attack</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>delayFeedback</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>delayRate</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>reverbAmount</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>volumePostReverbSend</controlsParam>
                    <patchAmountFromSource>compressor</patchAmountFromSource>
                </modKnob>
                <modKnob>
                    <controlsParam>pitch</controlsParam>
                    <patchAmountFromSource>lfo1</patchAmountFromSource>
                </modKnob>
                <modKnob>
                    <controlsParam>lfo1Rate</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>pitch</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>stutterRate</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>bitcrushAmount</controlsParam>
                </modKnob>
                <modKnob>
                    <controlsParam>sampleRateReduction</controlsParam>
                </modKnob>
            </modKnobs>
        </sound>
    
  • Please read first before posting

    @harrykaufman said:
    WAV file export / mixdown would a brilliant move to overcome the single audio output and allow for easy mixing/mastering in a DAW :-)

    WAV file of the master output is covered by resampling.

    For me 'render all arrange tracks to stems' would be useful. Is that what you meant?

  • Beta 2.1 - Setting 'Loop Points' to zero crossing to avoid clicks

    -1 for Facebook.

  • Loop Screen / Cycle Region

    +1 for loop visible. I think that really fits the Deluge interface logic. Loop visible with solo would be nice too.

    @Horstmaista said:
    One more thing this mode could add is that you could transpose each bar as a whole.

    Or transpose visible. Meaning you could slip or zoom the track to get the bit you want. What might be nice would be a temporary indicator - a slightly dimmed row or something - to show the original first step.