Please familiarise yourself with the forum, including policy on feature requests, rules & guidelines

Conditional Notes/Triggers

54
HorstmaistaHorstmaista Los AngelesBeta Tester Posts: 56

It would be awesome to have the option to add a probability to each note/trigger. The user could choose between a percentage to pick randomly (33%, chance to play that note/trigger is 1/3) or a fraction (1/4 - note/trigger plays once and then not for 3 times).

The Elektron Rytm has that feature and it adds so much to the sequencer (also saves from the need to make long sequences to leave out notes/triggers every x-th bar).

around 1:32 here:

page 44 (conditional locks) here:
https://www.elektron.se/wp-content/uploads/2016/05/analog-rytm_manual_OS1.31.pdf

Comments

  • 0
    JimboJimbo Portland, ORPosts: 10

    Great idea!

  • 0
    bat_cancerbat_cancer Baltimore Posts: 14
    Yes, good idea. I think one of the best things about modular synths is the capacity for probability based composition.
  • 0
    z1vz1v Posts: 7

    +1 for that!

  • 1
    funktreefunktree NYPosts: 128

    Pyramid sequencer got randomization too ... in two midi effects :)

  • 2
    sinknoodlessinknoodles Vancouver, CanadaPosts: 32

    +1 - number one request. This is really key for making living
    breathing patterns

    teenage engineering's forthcoming op-z has a similar feature called step components:

    ( skip to 09:09 )

    and on the product page:
    https://www.teenageengineering.com/products/op-z

  • 0
    4eyez4eyez Posts: 10

    Yeah, is there a way to upvote this 100x? Ha.

  • 0
    antoineantoine Marseille, FRPosts: 6

    +1

  • 0
    MatthewGeorgeMatthewGeorge Cologne, GermanyBeta Tester Posts: 247

    I really love this idea. So much potential!

  • 0
    funktreefunktree NYPosts: 128

    @sinknoodles said:
    +1 - number one request. This is really key for making living
    breathing patterns

    teenage engineering's forthcoming op-z has a similar feature called step components:

    How could you :) ..sinknoodles .. Yes for the exact reasons as you see on this unit .. I do salivate over the OP-Z too .. another step to organic sequencing...

  • 0
    palixpalix IrelandPosts: 3

    +1 for this . and different directions of playing sequence. ;)

  • 0
    IcoustikIcoustik NorwayModerator, Beta Tester, Mentor Posts: 1,017

    +1 !!

    ~ Distinguished Delugate ᕕ( ◎_◎)ᕗ

  • 0
    MyrkMyrk Bristol, UKPosts: 93

    I prefer the way the Arturia Beatstep and DrumBrute do it with Randomness and Probability across the whole beat or per note/instrument. Done on a % scale as well, but would also work on the midi spectrum (0-127)

  • 0
    IcoustikIcoustik NorwayModerator, Beta Tester, Mentor Posts: 1,017

    Sounds great, hope it's possible to further refine and implement that in this evolutionary piece of gear :)

    ~ Distinguished Delugate ᕕ( ◎_◎)ᕗ

  • 0
    funktreefunktree NYPosts: 128

    @Myrk said:
    I prefer the way the Arturia Beatstep and DrumBrute do it with Randomness and Probability across the whole beat or per note/instrument. Done on a % scale as well, but would also work on the midi spectrum (0-127)

    I played with probability on the BSP before I returned it :) The random function was only “ok" on the arturia devices... The probability should be distributed based on the position in a bar... etc electron and Pyramid sequencer (midi effect) do this or have better implementation of “random" The randomization should affect pitch (in scale), velocity and note start offset. Each controlled by two parameters Probability/note Grid. if you can control all of these based on 3/16, 1/4 1/8 1/16 grid (also up down beat) you’d be much happier with the results

    On the same note of organicity, I hope that the Decay parameter in the ADSR section will get the RAND treatment soon. I do use LFO1 Modulation of Decay to affect the decay time on the most of the tracks/sounds I use

  • 1
    sinknoodlessinknoodles Vancouver, CanadaPosts: 32

    One shot steps would also be brilliant
    File under - features to copy from elektron

  • 0
    MyrkMyrk Bristol, UKPosts: 93
    edited August 2017

    Have to say I'm not entirely familiar with the Pyramid or elektron systems as they are never in music shops - you gotta buy them or watch youtube videos to find out what they can do and how the workflow is... I have to say though that the BSP is still better for this feature from what I can see in videos. The Elektron is just allowing you to have more code tweaking, but ultimately you can do that on a deluge already because it isn't hindered by track length. Probability and randomness though yields more unexpected and realistic results. For a drum machine it makes it sound like a person is playing it, but the elektron is just allowing you to code unusual rep scenarios - way too tied down, and as I said you can already do it by multiplying the bar timings together - 4/3 retrig can be done over a 12 bar rep, but randomness and probability cannot be coded unless you use 1/1 bar coding for an entire track, which could lead to a track length of 1000 bars - that's really not sensible. I get the idea, but they use that on the elektron because it has more restraints than the deluge.

    At the end of the day the Elektron method appears (from the video) to give you that modern super locked in approach, which to me makes music stale, whereas the BSP approach gives a realistic feel that to me personally sounds like jamming with a real drummer (I play drums and often jam with real drummers, not sure about others who maybe more used to super locked down stuff with expected results - but that's not how humans play...). BSP gives humanism to the sequencing.

    Just curious, does Rohan or any of the Synthstrom guys chime in on these posts to say if it's a yay/nay/possible/unsure reaction?

    Post edited by Myrk on
  • 0
    IcoustikIcoustik NorwayModerator, Beta Tester, Mentor Posts: 1,017

    +1 for organicness and emulating a 'human' feel

    ~ Distinguished Delugate ᕕ( ◎_◎)ᕗ

  • 2
    HorstmaistaHorstmaista Los AngelesBeta Tester Posts: 56

    @Myrk: Elektron has both ways, the one you described but also pure randomness with a probability in percent.

  • 0
    MyrkMyrk Bristol, UKPosts: 93
    edited August 2017

    If it can do both then I'm cool with that. But I'd personally like it to be random on its location in the sequence probability, rather than the note being hit on a specific sequence probability - the 2 are very different and give different results.

    Post edited by Myrk on
  • 1
    MatthewGeorgeMatthewGeorge Cologne, GermanyBeta Tester Posts: 247

    @Horstmaista True.
    @Myrk I hear what you're saying with man and tend to agree, I too am used to drummers. But when you're performing it is nice to have the programmable randomness in your drums when you are working on something else and want variation as to not dirge the audience out. Having long sequences on the Deluge can be a bit of a drag to change out of as it plays the longest sequence to the end and the shift + section pad option doesn't have tails on the effects which can sound sloppy.

This discussion has been closed.