Improve stretch algorithims
I searched the forum, and I did not see any other posts about this.
It seems like the stretch algorithm could be improved or perhaps different algorithms for different types of material could be offered. In Ableton and Octatrack there are different algorithms for different types of material.
I am mainly asking about this in the context of pitch shifting samples by un-linking pitch and time, and then moving the pitch up or down. There are tons of artifacts, especially at higher pitches.
Side question: Anyone have any tips for getting the most out of the existing algorithm?