FORMANT (VOWEL) FILTER TYPE

6

The ability to sculpt a synth with vowel-sound type filter would be an excellent addition to the current manifest.
There's a particular song I'm working on right now that just SCREAMS for an "aaah" sound.

Comments

  • 0
    workergrayworkergray Posts: 113

    what could be VERY funky is to hook it up to a random generator. That synth be talkin' NONSENSE!

  • 0
    workergrayworkergray Posts: 113

  • 0
    funktreefunktree NYPosts: 95

    yes great but this usually takes a lot of processing power, try to tune both filters close to each other with high resonance feeding it square with PWM at around 45 you will be able to get some vowels, there are few videos on YT sorry no links handy

  • 0
    workergrayworkergray Posts: 113

    Hey! Could you make a preset? Thanks!

  • 0
    funktreefunktree NYPosts: 95
    edited June 2017

    Here is a good start ... sky is the limit ...
    Sorry I cannot post files here... so below in white is the content of the SYNT xml file. You need to
    1. copy the whole code... Don’t miss something.
    2. Rname it to something like SYNT988.XML
    3. Put in onto SD card into the SYNTHS folder:

    <?xml version="1.0" encoding="UTF-8"?>
    <sound>
        <osc1>
            <type>square</type>
            <transpose>-12</transpose>
            <cents>0</cents>
            <retrigPhase>-1</retrigPhase>
        </osc1>
        <osc2>
            <type>square</type>
            <transpose>-12</transpose>
            <cents>0</cents>
            <retrigPhase>-1</retrigPhase>
        </osc2>
        <polyphonic>1</polyphonic>
        <clippingAmount>3</clippingAmount>
        <voicePriority>1</voicePriority>
        <lfo1>
            <type>sine</type>
            <syncLevel>0</syncLevel>
        </lfo1>
        <lfo2>
            <type>sine</type>
        </lfo2>
        <mode>subtractive</mode>
        <transpose>-12</transpose>
        <unison>
            <num>1</num>
            <detune>10</detune>
        </unison>
        <compressor>
            <syncLevel>6</syncLevel>
            <attack>327244</attack>
            <release>936</release>
        </compressor>
        <delay>
            <pingPong>1</pingPong>
            <analog>1</analog>
            <syncLevel>7</syncLevel>
        </delay>
        <lpfMode>24dB</lpfMode>
        <modFXType>none</modFXType>
        <defaultParams>
            <arpeggiatorGate>0x00000000</arpeggiatorGate>
            <portamento>0x80000000</portamento>
            <compressorShape>0xDC28F5B2</compressorShape>
            <oscAVolume>0x7FFFFFFF</oscAVolume>
            <oscAPulseWidth>0x7851EB58</oscAPulseWidth>
            <oscBVolume>0x80000000</oscBVolume>
            <oscBPulseWidth>0x00000000</oscBPulseWidth>
            <noiseVolume>0x80000000</noiseVolume>
            <volume>0x50000000</volume>
            <pan>0x00000000</pan>
            <lpfFrequency>0x08000000</lpfFrequency>
            <lpfResonance>0xEA000000</lpfResonance>
            <hpfFrequency>0xF0A3D6F6</hpfFrequency>
            <hpfResonance>0x1EB851CF</hpfResonance>
            <envelope1>
                <attack>0x80000000</attack>
                <decay>0xE6666654</decay>
                <sustain>0x7FFFFFFF</sustain>
                <release>0x80000000</release>
            </envelope1>
            <envelope2>
                <attack>0x99999995</attack>
                <decay>0xA3D70A37</decay>
                <sustain>0xFFFFFFE9</sustain>
                <release>0xE6666654</release>
            </envelope2>
            <lfo1Rate>0x04000000</lfo1Rate>
            <lfo2Rate>0x00000000</lfo2Rate>
            <modulator1Amount>0x80000000</modulator1Amount>
            <modulator1Feedback>0x80000000</modulator1Feedback>
            <modulator2Amount>0x80000000</modulator2Amount>
            <modulator2Feedback>0x80000000</modulator2Feedback>
            <carrier1Feedback>0x80000000</carrier1Feedback>
            <carrier2Feedback>0x80000000</carrier2Feedback>
            <modFXRate>0x00000000</modFXRate>
            <modFXDepth>0x00000000</modFXDepth>
            <delayRate>0xBD70A3CC</delayRate>
            <delayFeedback>0x92000000</delayFeedback>
            <reverbAmount>0xA6000000</reverbAmount>
            <arpeggiatorRate>0x00000000</arpeggiatorRate>
            <patchCables>
                <patchCable>
                    <source>velocity</source>
                    <destination>volume</destination>
                    <amount>0x3FFFFFE8</amount>
                </patchCable>
                <patchCable>
                    <source>random</source>
                    <destination>lpfResonance</destination>
                    <amount>0x228F5C1C</amount>
                </patchCable>
                <patchCable>
                    <source>random</source>
                    <destination>pan</destination>
                    <amount>0x1EB851E0</amount>
                </patchCable>
                <patchCable>
                    <source>lfo1</source>
                    <destination>env1Release</destination>
                    <amount>0x0A3D70A0</amount>
                </patchCable>
                <patchCable>
                    <source>random</source>
                    <destination>hpfFrequency</destination>
                    <amount>0x07AE1478</amount>
                </patchCable>
                <patchCable>
                    <source>envelope2</source>
                    <destination>hpfFrequency</destination>
                    <amount>0xFC28F5C4</amount>
                </patchCable>
                <patchCable>
                    <source>random</source>
                    <destination>lpfFrequency</destination>
                    <amount>0x0CCCCCC8</amount>
                </patchCable>
                <patchCable>
                    <source>note</source>
                    <destination>lpfFrequency</destination>
                    <amount>0x0A3D70A0</amount>
                </patchCable>
                <patchCable>
                    <source>velocity</source>
                    <destination>lpfFrequency</destination>
                    <amount>0x0B851EB4</amount>
                    <rangeAdjustable>1</rangeAdjustable>
                </patchCable>
                <patchCable>
                    <source>envelope2</source>
                    <destination>lpfFrequency</destination>
                    <amount>0x028F5C28</amount>
                </patchCable>
            </patchCables>
            <stutterRate>0x00000000</stutterRate>
            <sampleRateReduction>0x80000000</sampleRateReduction>
            <bitCrush>0x80000000</bitCrush>
            <equalizer>
                <bass>0x00000000</bass>
                <treble>0x00000000</treble>
                <bassFrequency>0x00000000</bassFrequency>
                <trebleFrequency>0x00000000</trebleFrequency>
            </equalizer>
            <modFXOffset>0x00000000</modFXOffset>
            <modFXFeedback>0x00000000</modFXFeedback>
        </defaultParams>
        <midiKnobs>
        </midiKnobs>
        <modKnobs>
            <modKnob>
                <controlsParam>pan</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>volumePostFX</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>lpfResonance</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>lpfFrequency</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>env1Release</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>env1Attack</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>delayFeedback</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>delayRate</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>reverbAmount</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>volumePostReverbSend</controlsParam>
                <patchAmountFromSource>compressor</patchAmountFromSource>
            </modKnob>
            <modKnob>
                <controlsParam>pitch</controlsParam>
                <patchAmountFromSource>lfo1</patchAmountFromSource>
            </modKnob>
            <modKnob>
                <controlsParam>lfo1Rate</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>portamento</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>stutterRate</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>oscBVolume</controlsParam>
            </modKnob>
            <modKnob>
                <controlsParam>oscBPhaseWidth</controlsParam>
            </modKnob>
        </modKnobs>
    </sound>
    
    Post edited by funktree on
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